38

Release Years

2,804

GPUs with Release Dates

14

Year Range

Showing 25-36 of 38 Release Years
2001
40 GPUs released
40
Notable Releases:
All-In-Wonder Radeon 8500
All-In-Wonder Radeon 8500DV
Fire GL4
and 37 more...
3D Acceleration Era
View 2001 GPU Releases
2000
30 GPUs released
30
Notable Releases:
All-In-Wonder Radeon 7200
Fire GL2
Fire GL3
and 27 more...
3D Acceleration Era
View 2000 GPU Releases
1999
42 GPUs released
42
Notable Releases:
All-In-Wonder 128
All-In-Wonder 128 PCI
All-In-Wonder 128 PRO
and 39 more...
Legacy Era
View 1999 GPU Releases
1998
20 GPUs released
20
Notable Releases:
Marvel G200
Millennium G200
Millennium G200 SD
and 17 more...
Legacy Era
View 1998 GPU Releases
1997
10 GPUs released
10
Notable Releases:
3D Rage IIC AGP
3D Rage IIC PCI
3D Rage PRO AGP
and 7 more...
Legacy Era
View 1997 GPU Releases
1996
6 GPUs released
6
Notable Releases:
3D Rage
3D Rage II
3D Rage II+ DVD
and 3 more...
Legacy Era
View 1996 GPU Releases
1995
8 GPUs released
8
Notable Releases:
Graphics Pro Turbo
Graphics Xpression
Graphics Xpression ISA
and 5 more...
Legacy Era
View 1995 GPU Releases
1994
1 GPUs released
1
Notable Releases:
Playstation GPU 600nm
Legacy Era
View 1994 GPU Releases
1993
3 GPUs released
3
Notable Releases:
Graphics Ultra Pro PCI
Graphics Ultra Pro VLB
Graphics Ultra XLR VLB
Legacy Era
View 1993 GPU Releases
1992
7 GPUs released
7
Notable Releases:
8514-Ultra
Graphics Ultra
Graphics Ultra Pro ISA
and 4 more...
Legacy Era
View 1992 GPU Releases
1990
1 GPUs released
1
Notable Releases:
VGA Wonder+
Legacy Era
View 1990 GPU Releases
1988
2 GPUs released
2
Notable Releases:
EGA Wonder 480
EGA Wonder 800+
Legacy Era
View 1988 GPU Releases

GPU Release Eras

Modern Era (2020+):
  • Ray Tracing: RTX 20/30/40 series, RX 6000/7000
  • DLSS & FSR: AI-powered upscaling technology
  • 4K Gaming: High-end cards target 4K 60fps
  • Content Creation: Hardware encoding acceleration
Historic Eras:
  • VR Era (2016-2019): Pascal, Polaris architectures
  • 4K Era (2012-2015): Maxwell, early GCN cards
  • HD Era (2008-2011): DirectX 11, tessellation
  • 3D Era (2000-2007): Early unified shaders